Games
When not writing novels, I write TTRPGs, especially solo journaling RPGs. Check them out!

Consulting the Cookies
Solo, one-page RPG
You are a fortune teller with a shop. You receive customers, listen to their problems, and read their fortunes. But rather than reading from a crystal ball, palms, or tarot cards to glimpse the fates of your customers, you find them through an endless bag of fortune cookies. That’s right. In all those vague messages about opening your heart to opportunity, you can see actual futures.

Mentor
Journaling RPG for 1-2 players
Your mentor has always been there. They’ve traveled with you, taught you, and protected you from the forces that chase you both. Maybe they even raised you. There was some part of you that assumed, however unreasonably, that they would always be there. But suddenly they’re gone. Your mentor, once so formidable in your eyes, has been captured. You've figured out where they’re being held: a labyrinthine compound belonging to the very foes you’ve been running from, filled with death traps in every room and threats around every corner. But finding them is only half the journey. Escaping could be harder still.

Rescue!
TTRPG for 1-2 players
There’s a sad kid looking out the window, and you think you could be friends if they could come out to play. The problem is they’re trapped in a tower — or something like it. But that’s okay, because you’re a plucky kid who’s always wanted to be an adventurer, and you’re going to rescue them!
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Based on MENTOR.